Note: the campaign will occupy the Black Pits slot, hence, the option for the player to create a party of their own will be offered.
The first character created will be the Protagonist (the one moving the story forward), the rest of the party members created will be swappable with any of the Companions below, if player chooses to. The characters below play a neglibible or skippable role in the story, and having them in the party is not mandatory (contrary, let's say, to how Imoen or Yoshimo influenced the BG2 story).
Below Companions will be available at the designated locations in case the player wants an alternative to having to create a full party. The campaign will therefore offer the following options:
- Create a full party of up to 6 members in the beginning, the first one being assigned the role of Protagonist
- Create only the Protagonist, and play with offered Companions (bg1 style)
- Use a mix of player-created companions and available ones
| Companion | Portrait | Alignment | Class | Location | Biography |
| Rothengar Truesilver | ![]() |
Lawful Good | Paladin | The Wailing Wheel, Suzail |
When asked about Rothengar’s past, he speaks with the quiet solemnity of a man who carries the weight of a kingdom on his shoulders. Born into Cormyr’s most illustrious noble house, his youth was forged not in luxury, but in the crucible of duty and strict martial discipline. He hints at a lifetime of difficult compromises made in the shadows of the realm, where silence was often his only ally against encroaching ruin. |
| Braceforth Illance | ![]() |
Neutral Evil | Blackguard | King's Forest, Broken Bridge |
When asked about Braceforth’s past, he responds with a low, mocking laugh that carries the chill of the grave, his cold eyes refusing to yield a single truth. Once a son of Cormyr's elite, his name was ruthlessly expunged from the kingdom's annals following whispers of heresy and shattered oaths. Exile into the perilous King's Forest has warped his mind, leaving a man driven solely by a manic, burning hunger for vengeance. |
| Beliard Aulkirk | ![]() |
Lawful Evil | Fighter | Wyvern Watch Inn, Wheloon |
When asked about Beliard’s past, he scowls and spits on the ground, making it clear that he has little patience for idle reminiscence. He vaguely mentions an impoverished youth in Arabel, where he abandoned a mason's tools for the cold weight of a blade before even reaching adolescence. Decades of bloody mercenary work across Cormyr, marked by buried comrades and bitter betrayal, have hardened him into a deeply cynical, suspicious man who claims loyalty is a fool's prize. |
| Wynter Dauntinghorn | ![]() |
Chaotic Good | Ranger | Lonesome Tankard, Eveningstar |
When asked about Wynter’s past, she offers only a quiet, deliberate pause, her steady gaze making it clear she prefers the rustle of the leaves to courtly gossip. Though her refined posture betrays her birth into a noble Suzail house, she vaguely hints at a long-ago departure into the untamed wilds of Cormyr. She speaks plainly of trading highborn etiquette for the harsh realities of survival, forging a deep, unshakable loyalty to her traveling companions rather than ancestral titles. |
| Dannonvar Bleth | ![]() |
Neutral Evil | Fighter (Wizard Slayer) | Road to Immersea |
When asked about Dannonvar’s past, he smiles thinly, his sharp tongue turning your curiosity into a dangerous game of words. He skillfully avoids the details of the catastrophic scandal that brought ruin to the noble house of Bleth, forcing his exile from high society. He speaks vaguely of years spent surviving Cormyr’s harsh frontiers, a brutal transition where his aristocratic upbringing was swiftly buried beneath a hardened, cynical exterior. |
| Morlan Hawksong | ![]() |
Neutral Good | Ranger (Stalker) | Hills South of Minroe |
When asked about Morlan’s past, he remains quietly distant, his eyes fixed on the horizon as if listening to the whispers of the wind. He speaks vaguely of an idyllic youth spent in the dense woodlands near Immersea, a peaceful life shattered when lawless bandits razed his village. This devastating helplessness forged a quiet but unyielding determination within him to seek balance and protect the vulnerable. |
| Andelvorn Cormaeril | ![]() |
Lawful Good | Paladin (Inquisitor) | Five fine fish (Immersea) |
When asked about Andelvorn’s past, he fixes you with a stern, unblinking stare, his jaw set in a line that discourages any idle curiosity. He offers few details regarding his upbringing, save for a grim acknowledgment of the disgraced noble house of Cormaeril. Rather than playing the dangerous games of courtly politics, he has dedicated his life to a tireless crusade, seeking to wash away his family’s sins through absolute devotion to the realm. |
| Dalorna Daerlun | ![]() |
Lawful Neutral | Fighter/Cleric | Blushing Mermaid Inn (Dhedluk) |
When asked about Dalorna’s past, she offers a tired, calloused shrug, making it clear she has little use for romanticizing the road that brought her here. She speaks vaguely of a harsh, unforgiving youth spent in the rougher quarters of Daerlun, noting that it was the brutal realities of the streets, rather than divine visions, that forged her spirit. For her, the priesthood was a sanctuary of discipline, a way to channel her resilience into something greater. |
| Calathira Uskevren | ![]() |
Lawful Good | Cleric/Mage | South of Collinwood |
When asked about Calathira’s past, she responds with a polite but measured smile, skillfully deflecting your curiosity with the practiced poise of a true diplomat. She speaks vaguely of her upbringing among the ultra-wealthy elite of Selgaunt, hinting at a deliberate choice to walk away from Sembia’s cutthroat political machinations. Driven by a genuine, deep-seated faith, she traded a life of idle luxury for a perilous journey through Cormyr, chasing ancient religious mysteries and forbidden lore. |
| Asmura Illinar | ![]() |
True Neutral | Fighter/Druid | Caravan Crash site |
When asked about Asmura’s past, she offers only a long, heavy silence, her calm expression as unreadable as the ancient stones of the earth. She hints at a youth spent among hunters in the rugged hills east of Arabel, deeply rooted in the old ways. Her life shifted irrevocably during a violent, unnatural storm, a pivotal moment she believes bound her very soul to the wilderness, leaving her caught between the world of men and the wild. |
| Baeralith Trantle | ![]() |
Neutral Evil | Cleric of Talos | Suzail, West |
When asked about Baeralith’s past, he scoffs bitterly, his dark eyes flashing with a dangerous mix of pride and lingering resentment. He speaks vaguely of a former life in Suzail as a devout priest of the Morninglord, an era cut short when his volatile, intense passion was deemed unworthy by his superiors. Cast out and broken by disillusionment, he found a grim new purpose in the wilderness, turning his fractured devotion toward Talos, the destructive Storm Lord. |
| Eldorn Hawkwinter | ![]() |
True Neutral | Druid | Ghars |
When asked about Eldorn’s past, he shakes his head slowly, his weathered features showing a profound indifference to the affairs of mortals. He speaks vaguely of an ancient life as a noble in far-off Waterdeep, an existence he abandoned decades ago to bury himself in the deep forests near Ghars. He hints that only a severe, unnatural corruption creeping through the land could force him out of his self-imposed isolation and back into the paths of civilized men. |
| Arduskrel Ormbril | ![]() |
Lawful Evil | Conjurer (Mage) | Dreamer's rock |
When asked about Arduskrel’s past, he smiles with a chilling, superior confidence, treating your inquiry as the idle curiosity of a lesser mind. He speaks vaguely of his youth as a prodigy within the prestigious academies of the Dragon Coast, an elite path cut short when his relentless pursuit of forbidden lore led to his permanent expulsion. Driven by a ruthless, unyielding desire to master destiny itself, he has since drifted through Cormyr’s shadows, seeking the ultimate secrets of the arcane. |
| Thorn Marliir | ![]() |
Chaotic Neutral | Wild Mage | The Gilded Feather (Suzail) |
When asked about Thorn’s past, she offers a sharp, reckless grin, dismissing your questions with a casual shrug that masks a deeply secretive nature. She vaguely references a high-stakes upbringing in Suzail, a period of structured study that ended abruptly when her volatile magic spiraled out of control, leaving behind a ruined apprenticeship and whispers of a obliterated wizard's tower. Forced onto the roads of the Heartlands, she has spent years running from her past while chasing the unpredictable thrill of the unknown. |
| Wynsel Dauntinghorn | ![]() |
Lawful Neutral | Enchanter | Suzail, Northeast Gate |
When asked about Wynsel’s past, she responds with a cold, elegant deflection, her eyes betraying a quiet sorrow beneath her polished noble composure. Born into Cormyr’s influential Dauntinghorn dynasty, her youth was spent navigating the treacherous waters of high society until an unresolved court scandal forced her sudden departure from Suzail. She hints vaguely at the heavy toll of her gifts, living a deeply isolated life where the burden of hearing the thoughts of others far outweighs her ability to share her own. |
| Marothian Uskevren | ![]() |
Chaotic Evil | Sorcerer | Suzail Port |
When asked about Marothian’s past, she offers a sharp, mocking smile, her eyes glinting with a dangerous pride that warns against further probing. She speaks vaguely of her upbringing within Selgaunt's powerful and shadowy House Uskevren, hinting that it was the sudden, volatile awakening of her innate magic that ultimately forced her into exile. She left Sembia behind to escape the suffocating constraints of high society, a glittering cage that had no room for the dark majesty of her art. |
| Raele Alantar | ![]() |
Chaotic Neutral | Illusionist/Thief | South of Eveningstar |
When asked about Raele’s past, she offers a charming, performative laugh, deflecting your curiosity with a dizzying web of half-truths and practiced misdirection. She speaks vaguely of a chaotic youth spent running the crowded streets of Suzail, where she learned the art of survival from a colorful menagerie of cutpurses and rogue street mages. Beneath her playful demeanor and clever jokes, however, lies the hardened edge of a true survivor who has faced the realm's darkest corners. |
| Iltara | ![]() |
Chaotic Good | Fighter/Thief | North of Espar |
When asked about Iltara’s past, she falls into a guarded, haunted silence, her sharp gaze sweeping the surroundings as if checking for pursuing shadows. She hints vaguely at a former life within the gilded, treacherous courts of Cormyr's nobility, an era that ended in a bitter, unmentionable exile. This fall from grace forced her into a nomadic existence on the realm's dangerous fringes, where she learned to rely entirely on herself and viewed isolation as her only true armor. |
| Jetharyon Illance | ![]() |
Chaotic Neutral | Bard (Blade kit) | West of Minroe |
When asked about Jetharyon’s past, he responds with a flamboyant bow and a quick, self-deprecating jest, turning your inquiry into a theatrical performance to guard his secrets. Born into the influential house of Illance, he admits to favoring the pursuit of melody over the tedious burdens of nobility. He speaks vaguely of a sudden, glittering scandal in Suzail that shattered his status, forcing him to flee high society for a vagabond's life on the roads of Cormyr with only his wit, his harp, and his steel. |
| Marantha Aluendral | ![]() |
True Neutral | Bounty Hunter (Thief kit) | Lost Refuge |
When asked about Marantha’s past, she offers a cold, analytical stare, her silence conveying that curiosity is a quick way to shorten one's lifespan. She hints vaguely at a former life spent in the service of the realm, acting as a hidden blade for the Crown to eliminate threats within the shadows of Suzail. Yet, the relentless cruelty and suffocating intrigue of the court eventually shattered her purpose, driving her to abandon her station to seek the cold sanctuary of freedom on the road. |
| Estele Bleth | ![]() |
Neutral Evil | Thief | Journey's Rest |
When asked about Estele’s past, she scoffs with aristocratic disdain, her eyes flashing with a cold resentment that warns you to mind your own affairs. She speaks vaguely of the ruin that befell her lineage, the once-powerful house of Bleth, after their reckless ambitions shattered their standing in court. Though she remains a noble by blood, she has utterly rejected her titles, fleeing the suffocating politics of Suzail for a life of lawless exile on the realm's dangerous fringes. |
| Selannethra Truesilver | ![]() |
Lawful Good | Monk | Hidden Vale |
When asked about Selannethra’s past, she offers a serene, unblinking look, her quiet composure revealing a mind that has long moved past worldly concerns. Born into Cormyr’s preeminent noble house of Truesilver, she chose to walk away from a life of inherited luxury and political expectations. She vaguely hints at a spiritual awakening that led her to seek the sanctuary of a hidden monastic order, exchanging highborn privilege for a path of rigorous discipline, self-denial, and absolute devotion to justice. |























